Class Quests Edition Patch v0.3.6 is released!
WHAT'S NEW
• new debuff: venom
• new switching between map and minimap
• sounds of clicks in the menu
• new weapon: knuckles
• added save game button (similar to Titan Quest one)
• new chest trap type (explosion)
• added settings for dialog text speed
• recollecting legacy loot of fallen comrades makes it a container that you can open later
• new quests for every class to get skills instead of buying skill books
• with a crystal currency you can buy 3 more slots for characters in INN (up to the max of 6)
CHANGES
• barrel destroyer (pet crystal) don't break stealth (won't attack in stealth)
• bandages can be used in combat state
• now you may "sell" your starter equip to vendors for 0 gold
• all red fire cult casters make a sound on a cast
• spiderons apply venom effect instead of extra instant poison damage
• Ripping skill of Rogues don't crit, as planned
• daggers have normal attack range again
• fist attack animation changes, especially for the first-person mode
• if stunned you can't use heal pots, consumables or interact with objects
• changes in damage calculation for chest traps
• there are 'indicators' for buffs/debuffs on a char miniature in inventory (so players would guess to mouse over it to read statuses info)
• prefixes on physical, energy, and poison resistances now have different namings
FIXES
• water bottle of yellow elf archers makes a splash animation effect on impact
• bug is fixed, esc menu could break a trigger at floor 5-3
• better equip comparison
• bug is fixed, warcry skill of Vandal could make change elf knight sprite incorrectly
• bug is fixed, wrong item prices
• bug is fixed, spears shouldn't work with a dual-wield upgrade of Fighter
• equip drop preferring system now takes into account required stats (STR, DEX, INT)
• bug is fixed, wrong exp numbers
• completing gemcutter's quests to get new crystals to sell will make him restock his goods
• bug is fixed, title screen roster pop-ups were duplicated
• other minor fixes
Files
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Archtower
Archtower is a nonstandard mix of Roguelite and ActionRPG. Explore mysterious Tower!
Status | In development |
Author | Mr_SMOKE |
Genre | Role Playing |
Tags | Action RPG, Classes, Difficult, Dungeon Crawler, GameMaker, Pixel Art, Retro, Roguelike, Roguelite |
Languages | English, Spanish; Castilian, Russian |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Archtower v0.5.11.0 Steam Early Access update18 days ago
- Archtower v0.5.9.0 Steam Early Access update77 days ago
- Archtower v0.5.8.0 Steam Early Access updateAug 02, 2024
- Archtower v0.5.7.0 Steam Early Access updateJun 30, 2024
- Archtower v0.5.6.0 Steam Early Access updateJun 09, 2024
- Archtower v0.5.4.0 Steam Early Access updateApr 01, 2024
- Archtower v0.5.3.0 Steam Early Access updateMar 05, 2024
- Archtower v0.5.2.0 Steam Early Access updateFeb 01, 2024
- Archtower v0.5.1.0 Steam Early Access updateDec 30, 2023
- Archtower v0.5.0.0 Steam Early Access updateDec 05, 2023
Comments
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bug report:
the fighter class skill quest does not complete when its finished.When I still manage to kill the requested amount in time, on the end it classifies as failed.
thank you for your bug report!
do you turn it in to a quest giver before the timer ends?
Now tried it and it works! It didn't expected that I have to return to the quest giver before timer runs out.
Maybe later there should be written "... and report to the quest giver before time runs out" or something like that, because it looked like a bug.
thanks for the reply !
Yeah, will make it more obvious from a description and won't show it as the task was completed in the quest log, thanks again :)
Good job!