New Possibilites & Improvements Edition Patch v0.3.9 is released!
Add Archtower to your Wishlist on Steam:https://store.steampowered.com/app/1837690/Archtower/
It will help with the game promotion a lot!
WHAT'S NEW
• New parry system (prevent enemies' attacks and blocks with well-timed strikes)
• Now you can obtain mental damage improvements from clan bonuses and items
• Small chests, contain power crystals
• New power crystal - Whispers: Confuse
• New power crystal - Bear Trap
• New power crystal - Fire Blast
• New casting animations for first-person mode
• New casting effects
CHANGES
• Working hearth fires are shown on the map
• Some trees are much easier to walk around, except those that serve as way blockers
• Statues foundations are bigger for pathfinding purposes, so enemies won't stuck at those anymore
• Map and minimap are reworked
• Increased Fame you get for retirement/death, having traits and traumas improves it
• Slings drop less often for most classes
• Using pet crystals (like Barrel Destroyer) requires part of your skill resource to be reserved to maintain
• Barrel Destroyer has some changes, mostly nerfed, but now you can Reactivate boosting its attack speed when it is already called out
• Crystal skills don't increase its cooldown by 25% for Trick Points users (DEX and DEX+INT classes) anymore
• Slight changes of what items may have what prefixes
• Now you have a message when you have a new traumas
• More clear description of some quests
• Redone Tower Upgrades window, also Tower Attendant is shown on map, by its icon you may know that you have new upgrades available
• Light helms now have an innate bonus to headshot resistance (half of the heavy one's analogs' power)
• Can't save a game when combat or enemies are chasing you
• Removed FoV settings, values have defaulted for new standards, but you can still change those in a config file
• Can't unequip power crystal, if it still recharges
• Decreased gold cost of power crystals
• Crystall skill Thunder Strike buffed, higher damage, range +20%
• Other minor changes
FIXES
• Smoother camera
• Bug is fixed, playing intro could erase your active char's inventory under certain conditions
• Bug is fixed, quest NPCs didn't update their quest marks above their heads, when you pick up quest items
• Bug is fixed, sometimes some mobs could get behind bars of jail cells and stuck there
• Bug is fixed, stash sorting order button worked incorrectly
• Better optimization, especially for a Floor 6
• Bug is fixed, sometimes selling your equipped item could crash the game
• Bug is fixed, quest log had visual problems on some PCs with low-rez mode on
• Other minor fixes
Files
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Archtower
Archtower is a nonstandard mix of Roguelite and ActionRPG. Explore mysterious Tower!
Status | In development |
Author | Mr_SMOKE |
Genre | Role Playing |
Tags | Action RPG, Classes, Difficult, Dungeon Crawler, GameMaker, Pixel Art, Retro, Roguelike, Roguelite |
Languages | English, Spanish; Castilian, Russian |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Archtower v0.5.12.0 Steam Early Access update9 days ago
- Archtower v0.5.11.0 Steam Early Access update41 days ago
- Archtower v0.5.9.0 Steam Early Access updateSep 06, 2024
- Archtower v0.5.8.0 Steam Early Access updateAug 02, 2024
- Archtower v0.5.7.0 Steam Early Access updateJun 30, 2024
- Archtower v0.5.6.0 Steam Early Access updateJun 09, 2024
- Archtower v0.5.4.0 Steam Early Access updateApr 01, 2024
- Archtower v0.5.3.0 Steam Early Access updateMar 05, 2024
- Archtower v0.5.2.0 Steam Early Access updateFeb 01, 2024
- Archtower v0.5.1.0 Steam Early Access updateDec 30, 2023
Comments
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oh wow!