Archtower v0.4.2 Steam Early Access update
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Archtower v0.4.2 Steam Early Access update
Archtower updated to v0.4.2, free demo updated as well.
https://store.steampowered.com/app/1837690
(Wishlists and reviews would help a lot!
Patchnotes:
WHAT'S NEW
https://store.steampowered.com/app/1837690
(Wishlists and reviews would help a lot!
Patchnotes:
WHAT'S NEW
- -Alpha and Demo-
- New music track for Green Vanguard hideout
- New music track for Credits
- Fully working classic Windowed Mode in settings (instead of maximized borderless window for now, low-rez doesn't work in windowed mode)
- Added loading bar to the first screen (later will be more balanced system for resource loading)
-Only for Alpha-
- Max level after Floor 7 increases to 12 (later it will be up to 14)
- New tier 3 upgrades for class passives (requires level 12)
- New ammo for 12 level
- Reward for "Growing Clan" achievement - fast travel within Clan's Domain
- New floor 8
- New equip (10 and 12 lvls) for floor 8
- 4 new enemies
- Some enemies can dodge (parrying prevents evasion)
- New grey trash
- New music track for Wisdom Keeper's base
- New music track for floor 8
CHANGES
- -Alpha and Demo-
- Characters with traits "Obnoxious" and "Polite" have some alternative dialog lines according to their style
- On title screen there are falling heroes of all unlocked classes, not just basic 4
- In inventory extra damage of Armament: Fier and Armament: Cald is added to the total damage numbers
- In inventory pop-up on damage shows separated damage of physical, energy and mixed
- Heavy armor (body) now prevents character's evasion (except buff effects)
- Sticks now also have multistrike bonus prefixes
- Rebalanced Fame getting for replaying Floors
- Basic Rage cost of Power Strike increased from 20 RP to 25 RP
- Rebalanced exp required for level ups
- Redone character drawing, accurate armor and weapon overlay, proper transparency for Rogue's Stealth
- Basic range of Fire Wave is 20% shorter, but it increases with higher crystal quality
- Critical Blow skill costs 1 trick point, not 2
- Bear Trap deploys faster
- Other minor changes
-Only for Alpha-
- Runic gates now can be only opened, but not closed, to prevent unpleasant situations
- Subtlety perk now just gives dodging, not counting for heavy armor or heavy helmets
- On floor 7 some traps were removed for Story difficulty
- For Ballad difficulty power crystal Ice Spikes drops for at least blue quality
- Added blue version of Power Strike
- Added blue version of Pyroblast
- Added blue version of Fire Wave
- Added blue version of Armament: Fier
- Added blue version of Critical Blow
- Added blue version of Bear Trap
FIXES
- -Alpha and Demo-
- If stunned, Fighter's combo is interrupted
- Fame bar now is visible in low-rez mode
- Fixed stone multihit bug
- Fireballs won't pass through some trees
- Trinkets of common quality didn't give extra max pool of Rage and Stress
- No more camera spinning after closing menu, windows and dialogs
- Coursor won't be jumping to the center while "talking" with rival clan
- Bear Trap, damage is scaled correctly in description
- Other minor fixes
-Only for Alpha-
- With Fist Fight perk extraslot attack won't have dash, also fixed some problems as well
- Other minor fixes
Files
Archtower v0.4.2 demo.zip 57 MB
Feb 01, 2023
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Archtower
Archtower is a nonstandard mix of Roguelite and ActionRPG. Explore mysterious Tower!
Status | In development |
Author | Mr_SMOKE |
Genre | Role Playing |
Tags | Action RPG, Classes, Difficult, Dungeon Crawler, GameMaker, Pixel Art, Retro, Roguelike, Roguelite |
Languages | English, Spanish; Castilian, Russian |
Accessibility | Configurable controls, Interactive tutorial |
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