Settings & Upgrades Patch v0.1.8 is released!
Patchnotes:
• new animated title screen
• title menu with settings, fully working with mouse
• escape menu pauses the game and gives you access to settings
• aim settings (show/hide) added
• battletext settings (show/hide) added
• enemy hp settings (hpbar/digits/hide) added
• blood settings (off/less/normal/more) added
• mouse sensitivity (both axis) added
• keybind settings added, now you can remap almost every action/button as you wish
• volume settings added
• shader settings (show/hide) added
• window mode settings added
• language selection (rus/eng) added
• minimap settings (size and visibility) added
• level unlocks with difficulty modes act separatedly, if you unlock floor at higher difficulty level, it will do so for lower ones, but not vice versa
• now you can loot gold coins and crystals for upgrades
• if you die you will loose your unsaved loot, it saves at level end, also if you have specific tower upgrade, you have a chance to pick it up with next character, if it won’t die in a row
• fire traps now spit out actual jets of fire
• goblins now can activate spikes and even die if hesitated
• npc text speeches are now in speech clouds, kind of
• boss now have flat damage reductions, 5 flat phisical resist, 2 flat elemental, and strongly reduces poisons dot duration
• random roster is added, every time when you get a new char (starting from title menu, or restarting after death), you now have a random roster to pick a new character from a few candidates
• now you have acsess to a camp (wip), there you can buy some upgrades
• tower upgrades (chance to pick up dropped loot, +1 medicine pot from start, pots cure poisons/toxins/burns, +1 random roster increase)
• skill upgrades, stick and sword got straight forward upgrade line, but other skills can be specced in one of two upgrade ways, respecc is possible
• medicine pots now heal over time, but fast as well
• tutorial fixes/changes
• other minor fixes/changes
Files
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Archtower
Archtower is a nonstandard mix of Roguelite and ActionRPG. Explore mysterious Tower!
Status | In development |
Author | Mr_SMOKE |
Genre | Role Playing |
Tags | Action RPG, Classes, Difficult, Dungeon Crawler, GameMaker, Pixel Art, Retro, Roguelike, Roguelite |
Languages | English, Spanish; Castilian, Russian |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Archtower v0.5.11.0 Steam Early Access update18 days ago
- Archtower v0.5.9.0 Steam Early Access update77 days ago
- Archtower v0.5.8.0 Steam Early Access updateAug 02, 2024
- Archtower v0.5.7.0 Steam Early Access updateJun 30, 2024
- Archtower v0.5.6.0 Steam Early Access updateJun 09, 2024
- Archtower v0.5.4.0 Steam Early Access updateApr 01, 2024
- Archtower v0.5.3.0 Steam Early Access updateMar 05, 2024
- Archtower v0.5.2.0 Steam Early Access updateFeb 01, 2024
- Archtower v0.5.1.0 Steam Early Access updateDec 30, 2023
- Archtower v0.5.0.0 Steam Early Access updateDec 05, 2023
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