Archtower v0.5.0.0 Steam Early Access update
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Archtower v0.5.0.0 Steam Early Access update
Archtower updated to v0.5.0.0, free demo updated as well.https://store.steampowered.com/app/1837690
(Wishlists and reviews would help a lot!)
Patchnotes:
WHAT'S NEW
- -Alpha and Demo-
- Max clan level increased up to 50
- Talk to Skill Master to lock/unlock Exp gaining
-Only for Alpha-
- Two new tracks (1 for the tavern, 1 for new floor)
- New floor 10
- New enemies
- New effect Mental Domination
- New boss to complete Act III
- 7 new achievements
- Clan Mark is now granted for clan level 10 (mark a level with a boss, fast passage, for the tower only)
- Max level of heroes is raised to 15 (on the 15th +1 perk)
- New bandages of Lv15
- New food of Lv15
- New bag
- After the completion of Act III, new goods are added at some merchants in Clan's Domain
CHANGES
- -Alpha and Demo-
- If already having 'Honor' with a faction, its reputation from quest rewards is converted to Fame at a rate of 2 to 1
- If char is at max lvl and exp limit, extra exp from quests is converted to Fame at a rate of 1 to 2
- Any full-fledged faction quests give reputation with those factions
- No reputation is given for factional microquests, like "just talk to a npc"
- Added act separation
- Rogue, Main Skill, 2nd upgrade of 1st tier - in addition to slowdown, allows you to throw a knife while in a combat state
- Added shot sound for bows
- The damage of bows and slings for active skills has been significantly increased
- More prominent shop and stash tabs
- Difficulty "Story", boss battles, if you lose, a bag of dropped loot appears at the entrance before the battle
- Perfect Block from the Parry Master perk allows unparried attacks to be reduced to null, but no parry is performed
- Normal characters can eat repeatedly every 5 min, regardless of food's level, while Picky Eaters only eat when there is no Satiation effect
- Other minor changes
-Only for Alpha-
- Trolls have purple blood
- Power crystal "Mental Spike", projectile flies with a more chaotic animation
- Added a chromatic aberration effect for player's confusion, same as with toxin poisoning
- On the floor selection screen, fixed the Dust Exiles banner overlay on the "Floor 10" line
- Crossbow damage formulas for active skills have been slightly revised
- "Fast Travel within the Domain" is now given for clan level 25 instead of level 10
- Added a hint that crystals are used to put in the bracelet
- Other minor changes
FIXES
- -Alpha and Demo-
- In the tavern on pause, the bard continues to play new music track when the old one is finished
- Some fixes for localizations
- Fixed twitching of buff icons on some GUI scaling values
- Fixed errors of incorrect description and damage formula of some skills for ranged weapons
- Done missing localization of keys for inventory/shop/stash hints
- Other minor fixes
-Only for Alpha-
- Bugfix, after selecting a track from the bard, it played in a loop
- Better collisions for the troll brute
- Bugfix, Stalker's hound had no effect on confusion
- Bugfix, some enemies could drop a ring with an incorrect energy armor value
- Some code fixes of Thunder King
- Improved optimization on floor 7
- Other minor fixes
Files
Archtower v0.5.0.0 demo.zip 71 MB
Dec 01, 2023
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Archtower
Archtower is a nonstandard mix of Roguelite and ActionRPG. Explore mysterious Tower!
Status | In development |
Author | Mr_SMOKE |
Genre | Role Playing |
Tags | Action RPG, Classes, Difficult, Dungeon Crawler, GameMaker, Pixel Art, Retro, Roguelike, Roguelite |
Languages | English, Spanish; Castilian, Russian |
Accessibility | Configurable controls, Interactive tutorial |
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